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Vakcel
Project type
Video Game
Date
January 2023
Vakcel is a 3D platformer I was commissioned to work on over the course of 3 months. You play as an antibody that's traversing nine levels of viruses that you have to defeat in order to reach the end of the game, where you fight Dirtpuff, the final boss. I was the sole programmer, Unity developer, animator and UI designer. This project significantly improved my collaborative skills, particularly in following directives from supervisors, while also streamlining my workflow efficiency. Additionally, it honed my ability to contribute creative input to an established concept.




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