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Everness

Project type

Demo

Date

December 2023

Everness is a personal project of mine that I set forth to do in order to test my limits of creating a procedurally generated voxel world from scratch. This demo is where my strengths in multithreaded code shines as well. This demo includes 15 biomes blended by weather and height. Everything in this demo I've created from scratch; world generation, lighting system, textures, animation, music, commands, etc. There are some WIP elements behind the scenes such as a persistent file saving system and an inventory system that are not shown in this demo. Some optimizations need to be made to the lighting system, but for a project made in about 3 weeks it's a relatively pleasant demo. I've attached a repository will the code to this project to view. All elements in this repository are mine and permission to use it in personal projects or commercial use must first be approved by me.

© 2025 by Beto Damian

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